Exploring innovative public welfare, Tencent Games launches anti-Ai game Blue Bridge Cafe

Exploring innovative public welfare, Tencent Games launches anti-Ai game “Blue Bridge Cafe”
Produced by the Sauna Yenet Cultural and Entertainment Center on December 1, 2019 is the 32nd World AIDS Day.According to the latest data released by the National Health and Welfare Commission, as of the end of October 2019, 95 survivors have been reported nationwide.80,000, the overall epidemic situation continues to be at a low epidemic level.The proportion of infected people who meet the conditions of treatment nationwide received antiviral treatment was 86.6%, the treatment was successfully rebuilt 93.5%.In fact, the transmission of AIDS is basically eliminated through blood transfusion, the transmission through intravenous drug use and mother-to-child transmission are effectively controlled, and sexual transmission has become the main method of transmission.Although the overall prevalence of AIDS is at a low prevalence level, the number of more young people infected has shown an increasing trend, which has attracted social attention.According to data released by the Chinese Center for Disease Control and Prevention, more than 3,000 young students between the ages of 15 and 24 are infected with AIDS every year; reorganization, according to a statistics of 10,000 netizens by the China Association for STD and AIDS Prevention, nearly half of netizensI don’t know if AIDS can take alternative medicine to actively correct.The self-protection awareness of young students needs to be strengthened urgently.The public also lacks a systematic and complete understanding of AIDS scientists.Under the guidance of the China STD / AIDS Prevention Association, China ‘s first anti-AiPop game “Blue Bridge Cafe” came into being.”Blue Bridge Cafe” Anti-Ai public welfare activity site.On December 1, the “Blue Bridge Cafe” anti-ai public welfare activity was held at Wuhan University of Technology.This offline public welfare activity is based on the concept expansion of the game “Blue Bridge Cafe”, during which a cafe, text wall, anti-AIDS game experience area and other conversions are set up, and the popular science knowledge on anti-AIDS can be translated into more people treating AIDS infected people equally.Tencent’s game brand manager Fang Yi explained the meaning of the game name “Blue Bridge Cafe” to the sauna and Yewang at the event site: “Blue, refers to the color of AIDS prevention drugs, and the bridge is to hope that our game is like one axis,Connect the knowledge of the public and the prevention of AIDS, and realize the value of game science.Faced with the spread of AIDS, there are only three ways to mention AIDS, and many people are afraid of avoiding it.”In Gu Changwei’s movie” Favorite “, the actor who got AIDS wanted to help passers-by to pick up the smoke that fell on the ground, but scared the other party to flee; in real life, some participants heard that their colleagues are AIDSThe patient was taken aback, turned around and dared not to look at the other party again.The image of their actions emerged from the “wall of isolation” that lay across people’s hearts.Although the voices against discrimination against HIV-infected people have never weakened in recent years, in real life, the same kind of measurement has never left them.There are only three ways to spread AIDS: sexual transmission, blood transmission and mother-to-child transmission.Shaking hands with AIDS-infected people, language conversations, eating together, and even kissing with routine behavior will not be infected with AIDS.Many people even know the principle of AIDS infection, and they will be in an overly sensitive state, adopting an attitude of “believing in what is more likely than believing in nothing”, thus causing discrimination.These fears and fears stem from the deep-rooted subjective thinking in people’s minds and the moral disputes caused by the demonization of AIDS in the early years.Science popularization and anti-discrimination require the efforts of all sectors of society to eliminate the stigma and subjective discrimination against AIDS in society.In the game “Blue Bridge Cafe”, a doctor’s line also represents the voices of many front-line workers: “I asked myself, what am I afraid of people with AIDS, but I can’t even say one reason.I will not have any high-risk behavior with them, interrupt or replace the infection within 24 hours, what am I afraid of?”The screenshots of the game are equally important to the science of AIDS knowledge.”I’ve seen mothers who care for patients who can’t touch their children, and mothers who have been able to carry out mother-to-child interventions but have children born sick.There are also students who are not much older than my children, because they do not know how to protect themselves, and ended their lives early.I often think that if they knew more than one at the time, if I did more than one, would n’t everything need to be like this.But I don’t have an answer, all I can do is keep on guard, and exist when they need it.”In addition to the doctors struggling on the front line, we, as ordinary people, can also actively assume social responsibility and contribute to the HIV-infected people.As one of the developers of prototype games, Tencent Games is also constantly innovating and constantly exploring the positive value of social games.The Tencent Game Dream Catching Plan actively responded to the call for social AIDS prevention. On November 25, it launched the AIDS prevention game “Blue Bridge Cafe”, which places the stories of three HIV-infected people in the cafe by living.To promote and broaden knowledge about AIDS prevention among 16+ young people.Among them, college students, as the backbone of society, bear important responsibilities in the future work of preventing AIDS.They spread this knowledge through games, so that more people can understand AIDS prevention knowledge, and avoid unnecessary tragedies as much as possible.Through games, the general knowledge of science and education on anti-aizhi knowledge is disseminated in an entertaining way. “Blue Bridge Cafe” was jointly developed by the China Association of STD and AIDS Prevention and Tencent Game Dreaming Program.The professionalism provides a more competitive guarantee.A “manager’s manual” in the game contains common knowledge about AIDS, prevention, diagnosis, treatment and institutional help. Share this knowledge to help more people.In fact, the game adopts a very healing style, which allows players to perceive the warmth of human feelings while gaining knowledge, which greatly improves the spread of the game.The “manager’s manual” that appears in the game.In the traditional forms of lectures, advertisements, etc., the game not only has strong communication and education in the process of popular science, but also has a stronger sense of interaction, a stronger sense of participation, and a stronger visual expression.Under the empowerment of Tencent Games, games are not only an entertainment tool, but also a carrier for advocating healthy and positive transformation.At the same time as the technical attributes of the experts, Tencent Games does not have the substitution and value orientation of overlapping games, but actively promotes cultural inheritance and cultural innovation, promotes socialist core values, and spreads positive energy.In an interview with Sauna and Yeewang, Fang Yi, the brand manager of Tencent Games, talked about the original intention of developing this game: “We hope that through an activity that cures this kind of game, players will learn about HIV and change in a relaxed and friendly environment.The public ‘s stereotypes or fears about AIDS.In fact, the growth rate of infection among young people with AIDS is very fast, and the effective substitution of anti-AIDS prevention is actively being explored from the country to the society.Tencent Games hopes to be able to play games in a relaxed and entertaining way, spreading knowledge about preventing AI, helping young people better understand disease and protect themselves, which is also the beneficial value that games can bring to society.”[Dream chasing plan]The Tencent game chasing dream plan was officially launched on March 24, 2019, trying to explore the cross-border application value of the game, so that in addition to the entertainment function of the game, the game can also become a cultural inheritance and exchange, talent stimulation and training, guidanceCarrier for positive health assessment.The Dream Chasing Plan has three directions: “Digital Culture Inheritance Plan”, “National Power Science and Technology Education Plan” and “Social Public Welfare Care Plan”, which are aimed at the government, industry and consumers, and convey the positive value of games.At present, games such as “Zi Yue Poetry Cloud”, “Good Period”, “Forbidden City: Pocket Palace Carpenter” and other games have been launched to make traditional culture more modern and popular;Yu Lezhong helps the national popular science; public welfare games such as “See” and “Shadow of the Sky” promote the concept of public welfare through digital products and arouse the care of special people.Modern society is inseparable from the game entertainment industry and game creators.Creators need to integrate the best culture and cutting-edge technology into game products, and constantly show unique interaction, sociality and inclusiveness, so that the game and entertainment industry can surpass and develop more continuously.In addition to entertainment functions, game creators should also actively take on social responsibility and social mission, bring healthier and healthier quality games to the public, and constantly promote the game culture to play a more positive role.The Tencent Game Dream Chasing Plan, which continuously exports positive value to the society, is set as a room for development in the future of the gaming field.Sauna, Yewang Xu Meilin Liu Shujun Editor Wu Dongni Proofreading Liu Baoqing

Give up your May salary!Dalian Rencheng became the first salary reduction club in the Chinese Super League

Give up your May salary!Dalian Rencheng became the first salary reduction club in the Chinese Super League
The Chinese Football Association officially released a salary reduction package on May 8, and today it was reported that the Dalian Club has responded to the call and reached unanimous agreement with all players including foreign aid, agreeing to abandon May wages.Dalians also became the first club in the Chinese Super League to complete a salary cut.It is reported that the Dalian Club started to communicate with the team a few weeks ago about the salary reduction, including that all players within the foreign aid agreed to a salary reduction, which also means that two big-name stars, Hamsik and Longdong, are also relegating their salary.Among them, it is not known whether head coach Benitez has lowered his salary.How the club will cut salaries after May depends on the league start time.Although it is the first in the Super League, Dalian people are not the first Chinese professional football club with a pay cut.On April 25, China Tianjia Snow Leopard of Xinjiang Tianshan announced a salary reduction and officially started the implementation.Players and coaches are adjusted step by step according to the monthly salary standard, with wages falling from 10% to 50%.The salary reduction cycle will start in March until the 2020 season officially begins.Xinjiang Tianshan Snow Leopard has become the first domestic professional football club with a pay cut in this special period.Sauna, Ye Wang Zhou Xiao editor Wang Xihuang proofread Zhai Yongjun

Ministry of Industry and Information Technology: Prioritize the establishment and application of 5G in industrially concentrated areas and economically developed areas

Ministry of Industry and Information Technology: Prioritize the establishment and application of 5G in industrially concentrated areas and economically developed areas
Allegedly “Industry News”, on April 17, the Ministry of Industry and Information Technology’s first expert seminar on the promotion of digital infrastructure construction.Chen Zhaoxiong, deputy minister of the Ministry of Industry and Information Technology, said in his speech that it is necessary to speed up the progress of 5G construction and strive to build it as soon as possible. The 5G network with wide coverage, especially in urgently-needed industrial clusters and economically developed areas, is a priority for applications.Chen Zhaoxiong also pointed out that it is necessary to accelerate the creation of an industrial Internet with full interconnection of humans, machines, and objects, and greatly improve the industrial Internet platform equipment links and industrial empowerment capabilities.Vigorously develop new intelligent computing facilities, promote the orderly construction and use of large-scale data centers, and upgrade and transform small and micro-data centers.Chen Zhaoxiong also said that it is necessary to adhere to application guidance, demand-oriented, continue to enrich the “digital infrastructure” application, promote the integration of digital infrastructure and manufacturing, energy, transportation, agriculture and other real economy integration development, accelerate the promotion of traditional industries digital, networked, intelligentTransformation.Cultivate online and offline integration of a new economy, expand and upgrade information consumption.Innovate the application model of social governance and explore the application of digital infrastructure in the fields of social management, public services, education and medical care, and smart cities.To build a network security system, continue to strengthen breakthroughs in scientific and technological innovation, and constantly optimize the industry development ecology.The participants were: Yang Jie, Chairman of China Mobile, Changjiang Xiaojuan, School of Public Administration, Tsinghua University, Wu Hequan, Academician of the Chinese Academy of Engineering, Gong Ke, Chairman of the World Federation of Engineering Organizations, Zhang Ping, Academician of the Chinese Academy of Engineering, Standing Committee of the 13th NPCCommittee member Lu Wei, Ma Mingjie, Director of the Innovation Development Research Department of the National Research Center, Shi Dan, Director of the Institute of Industrial Economics, Chinese Academy of Social Sciences, Xue Lan, Dean of Su Shimin Academy of Tsinghua University, Wang Haifeng, Chief Technology Officer of Baidu.Sauna, Ye Wang promised to edit Li Weijia proofreading Li Shihui

Top 8 Chinese Women’s Basketball Goals

Top 8 Chinese Women’s Basketball Goals
In the Asian Cup, Chinese female basketball players are full of confidence.China Basketball Association official website September 24, the 2019 Women’s Basketball Asian Cup will be officially launched in Bangalore, India. As one of the eight first-level teams, the Chinese women’s basketball team will play against the New Zealand team in the first game.Since the Asian Cup is closely related to the qualification of the Tokyo Olympics, the top eight can participate in the Asia Pacific Olympic Qualifying in November. The primary goal of the Chinese women’s basketball team is to win the top eight in Asia and take the first step to qualify for the Tokyo Olympics.  The lineup of 7 people participated in the past annual World Cup. The Chinese women’s basketball team recently announced the list of 12 people participating in the Asian Cup, including Shao Ting, Han Xu, and Li Yueru. A total of 7 players participated in the Jakarta Asian Games and Women’s World Cup last year, butThere is no shortage of newcomers wearing the national team jersey for the first time in the competition.  Since Xu Limin was in charge of the Chinese women’s basketball team, the team has played youth cards. New players such as Han Xu, Li Yuan, and Li Yueru have grown rapidly in the national team, and the national team’s performance has also steadily increased.In the 2018 Asian Games in Jakarta, the Chinese women’s basketball team won the championship strongly; in the 2018 Women’s Basketball World Cup, the young Chinese team won the sixth place.  During the preparation for the Asian Cup, the training list of the Chinese women’s basketball team has changed several times. Due to Sun Mengran, Wang Xuemei and several other Bayi women’s basketball team players having other tasks, Han Xu has been playing in the WNBA. Huang Sijing and other players have some injuries and problems.For the first time, new recruits, Zhang Ru, Xiao Tong, Guo Zixuan, Chen Mingling and other young players were selected for the first time in the national team.  A week ago, the Chinese women’s basketball team went to Canberra, Australia to participate in the final warm-up match. The team played against the former world champion women’s basketball team three times. Although all three games were in the dark, Guo Zixuan, Wu Tongtong and other young players performed well.In the end, when determining the final 12-person roster, in addition to the seven players who participated in the World Cup in the past year and the veterans who returned to the team from the past year, Gao Song, Guo Zixuan, Wu Tongtong, Chen Mingling and Shi Xiaoye all participated in the contest for the first time.  The goal is to ensure that the top eight will also train newcomers to select men ‘s basketball qualifications. The women ‘s basketball team is more complicated and has to go through three stages.Take the Asia Pacific team as an example, the team that won the top eight in the Asian Cup can participate in the Asia Pacific Olympic Qualifying Tournament in November. Only the teams that break through from the Asia Pacific Qualifying Tournament can compete with other world strong teams for the finalOlympic tickets.  From the actual situation, in the Asian Cup, the Chinese women’s basketball team has long lost its dominant position. The Japanese women’s basketball team has won three consecutive championships in 2013, 2015 and 2017. The addition of the Australian team and the New Zealand team has intensified.Competition.Although the Chinese women’s basketball team won the Asian Games championship in 2018, the sixth place in the World Cup, and defeated the Japanese women’s basketball team twice, the team did not fully grasp the Asian Cup championship.  ”We first strive to catch up with the Japanese team, and then gradually keep up with the rhythm and pace of the Australian team.”Xu Limin has a clear understanding of all major opponents in Asia and puts his posture very low.” After time shifted, he gradually approached them and finally achieved transcendence.”In this Asian Cup, the Chinese Women ‘s Basketball Team is in Group B with three first-level teams from Australia, New Zealand and the Philippines. The other four first-level teams form Group A. The last of the eight teams will fall into second place.The level, the top seven and the top of the second level team, participate in the subsequent Olympic qualifying games.Therefore, the primary goal of the Chinese women’s basketball team is to ensure the top eight in Asia.  Xu Limin expressed his hope that, with little replacement for the top eight in Asia, he hopes to train more young players and prepare for the subsequent Olympic qualifying.  Women’s Basketball Asian Cup China Team China VS New Zealand 20:15 September 24th Philippines VS China September 25th 20:15 Australia VS China September 26th 18:00 Written / Sauna, Ye Wang Xu Bangyin